6.16.2009

Minions of Mirth

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This game is impossible for me to ignore any further, I have been thinking about writing about it for some time, but due to recent events outside my computer, it was pushed back. Today I introduce you to one of the most unique MMORPGs I have ever played, Minions of Mirth. Minions of Mirth is your typical fantasy MMORPG, although it is still in development, it's out-dated graphics doesn't stop it from entertaining it's players. Like most Development MMORPGs, Minions of Mirth failed to be recognized on a wide scale, unless your using a Mac or Linux.

There are two key features that will make Minion's of Mirth deserve a second look. Like so few MMORPG, Minions of Mirth features a system on which players can take up multiple class/jobs in one character, known as "Multi-classing". I'm not talking about sub classes, like a scout can take up a hunter job later on. I'm talking about main classes, like a Paladin taking up at Hunter as his second class. The multi-classing in Minions of Mirth is unique in every way from other MMORPG, if you do take up another class, you have to level it alongside your current class, so if someone asked you what your current level is, most likely you will answer them with 3 figures instead of one. A brief explanation of this is that you have three characters in ONE, and the developers of Minions of Mirth did and is doing a great job balancing this feature, always attentive on their player's comments.

The second key feature of Minions of Mirth is the ability to unlock multiple character templates. What does this mean exactly? It means you are not limited to the characters you start with. You can unlock multiple "bonus" characters, ranging from a rat to a giant dragon, that's right, you can actually play a dragon in Minions of Mirth. Other MMORPGs let you transform your character to other monsters, but in Minions of Mirth you become those monsters. I haven't seen this feature in any MMORPG I've played, on this scale, so it did a great impression on me. Not only do you change your character into a monster, but you get to play in their realm too! By using these monster templates you change your allegiance to the monster world, hence any humanoid you come across will try to kill you, but every other monster you come across with just ignores you, sometimes they fight with you if you get attacked by humans.

Other features of MoM is the pet system and looting system. The pet system is unique from any other MMORPG because everything you equip on your pet shows up on the actual pet (except four legged pets). If you equip your pet with a mace or a sword, you will see your pet holding these said weapons. The looting system is also one of a kind. Every monster uses the items it drops. For example you see a monster wielding a two handed sword, when you kill that monster, he will drop that two handed sword. This a very unique feature because it randomizes monster encounters to a certain degree. A boss might be easy to kill because he has no sword and harder to kill the next day when he has a sword.

MoM might not be best in graphics (yet) but it has proved to be a really awesome MMO. It was developed by Prairie Games and is a one time fee game, which means you only have to pay once ($29.95) and enjoy the game for the rest of your life. It's worth it if you ask me...

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